Dudes.. I'm not even gonna bother typing anything... except 5/5 in all categories.. well done! 👌
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WIRE BEAT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.344 | 4.344 |
Theme | #1 | 4.641 | 4.641 |
Creativity | #1 | 4.718 | 4.718 |
Music | #1 | 4.205 | 4.205 |
Gameplay | #3 | 4.308 | 4.308 |
Art | #26 | 3.846 | 3.846 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
One of if not the best games I have played so far. Even the damn page itself is awesome, I'll be taking notes to improve my own kek.
I did encounter one bug where I'd occassionaly create an infinite flight machine and get stuck to the ceiling. I only say bug because sometimes it did not happen with the same combination of beats, probably putting dash after jump did it. But that was only during the final level and didn't really effect my enjoyment.
Holy smokes, this is by far the most polish and creative sumbittion by far. The movement being emphasized by beats in the music was super neat! Tunes were banging, platforming was fun. Just a super polished submittion.
Such a creative game that was made really well. I did find a problem in one the levels where I was constantly dashing and Jumping I got stuck at the top of the room because I put the things in the wrong order and it drove to want to suffocate a dead chicken so maybe if you wanna work more on the game you could try fix that but I dunno. Great stuff. Most creative idea yet (:
Such a creative game that was made really well. I did find a problem in one the levels where I was constantly dashing and Jumping I got stuck at the top of the room because I put the things in the wrong order and it drove to want to suffocate a dead chicken so maybe if you wanna work more on the game you could try fix that but I dunno. Great stuff. Most creative idea yet (:
That's interesting.. we noticed that in the beginning of level 6 and tried to lower the ceiling in the beginning to make it harder to pass and 'talk the player out of it', but didn't think about the room at the end of the level with the other wiring board haha.
Though I don't really know how can we restrict the player there... Maybe shorter levels or checkpoints could help make that less 'punishing'?
This game is so creative and original! Congratulations. Good job!
This was super fun! Thy way you incorporate the music with movement mechanics was super creative, Definitely more of a learning curve but also really satisfying to beat each level!
really nice game, like mostly everything about it, only problem is that you do have to play in this trial-and-error mode, which can be somewhat annoying for the longer levels and also in the early stages, the music didn't feel like it was the important, but it seemed like it fixed itself. good game
Very cool game. I love the theme implementation, the music, the art style.. everything. Really clever puzzle design as well. Great job!
This is the best game I’ve every played in this jam. The idea is amazing, the gameplay syncing with the music mechanic is something I thought I’d never see. The puzzle were just hard enough for you not to make it first try, but easy enough to not make you quit. The music was also outstanding. Bravo!
Excellent, one of the best jam games I’ve played so far!
That was amazing! I would have never thought of combining rhythm platforming with wire puzzles! The songs were bangers, the levels were just the right length to not be frustrating when dying but to give me enough content, the controls felt graceful, the cave looked great with the torch lighting, I simply have no complaints, other then the fact I want more! This has to be my #1 favorite submission from this jam as of writing this review, top notch stuff here!
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