This was a sick puzzle game. I didn't mind not having a tutorial or anything it was kind of similar to 'The Witness'. One of the games I've enjoyed the most, thanks!
Viewing post in Dungeon Escape jam comments
Yeah, in the updates I'm prepared, I'm placing a distinct addition to four locations to give some semblance of awareness to where you are or where you've been, four statues that give each room a distinction, as well as a semblance of direction. Leaves the player still having to manage their location through memory, but gives them some clues as to how to learn the layout without having to retain all of it on an imaginary layout, they can essentially 'map' from any of the statues and get a vague idea just by exploring. I think it'll help a lot, just hope it doesn't make things too easy, and lose it's discovery appeal.