This is better then I thought it would be, the puzzles are mostly thought out and a bit tough but fair (Minus the 2nd level that starts with 7) I collecting the countdown is pretty unique honestly and I do like how the character controls, but must ask, why is S used to wall cling??? A/D are right there and I don't think it would have been too hard to make it work with that, yeah I shouldn't be talking because I make weird choices with keyboard controls in the games I have made but this is the weirdest choice I've seen for a button used that kind of move in any game I have played. regardless of my mini rant you did a good job with the game, only complaint is lack of music and a difficulty spike in the later half of the game