Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

This is better then I thought it would be, the puzzles are mostly thought out and a bit tough but fair (Minus the 2nd level that starts with 7) I collecting the countdown is pretty unique honestly and I do like how the character controls, but must ask, why is S used to wall cling??? A/D are right there and I don't think it would have been too hard to make it work with that, yeah I shouldn't be talking because I make weird choices with keyboard controls in the games I have made but this is the weirdest choice I've seen for a button used that kind of move in any game I have played. regardless of my mini rant you did a good job with the game, only complaint is lack of music and a difficulty spike in the later half of the game

Thank you for playing my game!

It's really hard for me to choose controls, because I don't really play games. I chose S because it is near A and D and sometimes it's useful to disable cling. Music is disabled by default and to enable it you need to press the button on the title screen.

Honestly I don't blame you, I tend to play platformers with controllers so I don't see the usual default control schemes for that, and I must have missed the audio option, sorry about that