(Actual review lol)
I have to admit I did not know what to expect when playing this game. I certainly didn't expect my PC to blue-screen immediately upon playing ๐ No idea why that happened lol.
The concept is really fun, and as an indecisive game developer myself, I very much resonate with this story. I made a game about 5 or so years ago called "PLACEHOLDER NAME" which was also about developers trying to make decisions about features vs polish in a tight game jam. It's lovely to see this idea taken on once again as it's such a fun fourth-wall break.
Gameplay wise it was hard, but I was thankful for the fairly frequent checkpoints. You could learn from the Mario school of platforming and add a few extra frames after leaving the edge of a platform in order to jump, I found myself falling of due to failed jumps many times and having to do a jump then move which is fairly unintuitive. However I really loved the variety of this game, and you absolutely nailed the different ideas!
Mapping R to restart level was delightfully devilish ๐๐ and I found myself constantly restarting the level while instinctively trying to reload. For any other game jam I would be so mad but for this jam I completely understand.
Thanks so much for taking part and making this! I really enjoyed the experience, and had a lot of fun!