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(1 edit) (+1)

Thank you for the great feedback, honestly happy everyone is having no bugs or problems at all that was my #1 priority.

The helm next to the upgrade area was never really intended I wanted the player to repair their placeables if they malfunctioned but never got to that feature (so you had to walk up to it.) Also the place menu is a bit confusing when it comes to displaying what you can and cannot afford it's just white, really bad game design from my part, sorry!

The game was first intended to be a tower defense while you were fleeing from flying enemies. But dropped that idea when I realised it was to much.

Harpoons only collect scrap piles, they don't fully clear a path. But true balancing should have been better! Missed opportunity, I did a stupid instead of making more different obstacles, I made variations. Which ate hours of time to set up correctly.