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Hello,

We don't have any specific rules about this stuff right now. It seems like the best approach would be to research what is collected and include that information in your game when it starts. I don't know the details of how their system works though, is there a way to provide opt-out? Is it too late after the game starts to show the notice?

Thanks

(4 edits)

if a developer wishes to collect information I believe it's a mandatory requirement to provide an opt-out option.

https://docs.unity3d.com/Manual/UnityAnalyticsDataPrivacy.html

If you use both Unity Ads and Analytics, the Unity Ads opt-out mechanism applies to both services.

If you do not use Unity Ads, but do use other Unity services, such as Unity Analytics, IAP, Multiplayer, or Performance Reporting, then you must use the Unity Analytics Data Privacy plug-in  to provide an opt-out choice to your players. The plug-in provides a button you can add to your game that opens a Unity web page where players can manage their privacy settings. Players manage their preferences on a per-game, per-device basis. Unity Analytics does not track whether the same player plays more than one game made with Unity, or plays the same game on multiple devices.

From experience, I know that this button can be placed at the starting menu. So it's not too late after the game has been started. In fact, it should be perfectly possible for a player to change their mind at any point and allow or disallow data collection.