So I chose to select a level and then just kinda felt a bit lost. I chose to start again and liked the bit with the poem just again just got confused with what I was meant to be doing. Cool idea and love the game image but think it just needed a bit of a clearer path.
Viewing post in Toddler: Keep Calm jam comments
Yea same, it's my first game jam and I found I didn't leave enough time for testing or packaging which made it a tough way to finish. Having a 'language' to communicate with the player would be super helpful for the game, like a way to get hints or something which points them in the right direction - or even a way to understand the goal - lights or visual effects are great for this.