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(+1)

Sure, I just enabled it but the actual game size doesn't actually change. Hopefully it helps, I can definitely change that after the jam though. If you fullscreen the game as well as zoom in with your browser you might be able to get rid of more empty space around the game.

Hopefully this helps, good luck!

Thank you!! Fullscreen + your suggestion to zoom in was crucial!

Really love your game! I was even able to finish it!! So proud lol! You nailed the themes and I think the difficulty is perfect for the jam. I really like how the stick works and how it saved my ass from falling so many times! I just wish you had more time to polish it, moving around feels just a little bit too janky. Btw that's a beefy moth! Great entry!

(+1)

Nice job! I agree the lamp is really fun to move around with, especially if you can get into a groove with it.

I submitted the game 19 hours before the deadline so I definitely could've had enough time to polish it, lol. I know the ground detection doesn't cover the entire Mothman so at times you might not be falling but also are not able to jump, there's probably a better way of solving this but I didn't want the player to be able to jump off from the steep slopes. I could probably judge the jumping criteria by the normal vector of the collision, I might explore that after the jam. Also, extending the lamp adds a bit of force to the player so you can nudge yourself in midair but it also changes your trajectory which is a bit difficult to manage.

Thanks for trying my game, congrats on completing it!