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I’d say that this is more of a ‘good’ game than a ‘so bad it’s good’ game tbh. It does have some charm to it, and is a mostly pleasant experience.

Did have a couple of awkward deaths in the asteroid parts by accidentally erring too far out of bounds (not from bumping into any of the asteroids), but tbf that might just be more of a skill issue than a real problem with the game itself.

(+1)

We tried to be janky with the gameplay (so it wasn't entirely a skill-based issue you had per say).
We thought that the meme-ish storyline & VO, and some bad designs thrown into the overall "good" artstyle would do the trick,
but I think we could have been bolder. Thanks for the feedback!