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(+1)

No need to apologize, and if you are just starting making games, that makes it even more amazing! I'm used to make "lengthy" feedback posts because I think that's the least people deserve after spending so much energy on a game jam, and being honest about my experience in the game is hopefully useful and encouraging, but at the end of the day you're the one making the calls if my feedback is valuable for your vision of the game or not.

I really did enjoyed it, so I'm curious on how the level is going to turn out after the remake you're planning!

(+1)

I think your lengthy feeback is absolutely the best, easiest way to improve is to get a feel of what the players think while playing. kudosx100 for doing it and taking the time again and again.