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You were playing on 0.19.7a?

If so, well, guess it wasn’t fixed completely. Back to the drawing board…

(+1)

yes 0.19.7a... and sadly Chinatown wasn't the only dialog where this happened.. wherever the dialog was more than the 3 lines it went off of the screen.

a possibly quick (although I don't know how simple) fix for the devs might be a way for players to scale the text size up/down; but I haven't messed with the engine so I don't know how much work that would involve but Great game all the same!

I have a list of dialogues that are prone to overflowing.

  • The worst offender are the jobs from the merchant in act 2.

As for scaling text, could be. Can’t promise anything because things are never as easy as they initially seem.

People were complaining that the textbox was too big, tried making an opacity slider that didn’t work. And by shrinking it this mess happened.