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Thanks for playing man!

I said it before but I also had no idea how people would react to this, so I'm glad you laughed at it a lot!

I honestly wish I was able to do more detective/investigation stuff with the game, but I dragged my feet in the first half of the jam. I'm happy that at least some characterization came across through the game world though.

The camera angles was something I knew would be an issue before I submitted the game, but it just kinda had to be left as it was. That's probably something I'll add in the first post-jam patch.

The electrocution sequence was one of my favourite things to make, I literally giggled as I made it so I'm happy someone else found it and loved it! And its good to hear you liked the ending, I put a lot of work into it and it marks the first time I've actually successfully collaborated with someone for a jam game!

Yeah the branching does mean players miss a fair bit of content on a first playthrough, which I knew would be the case and was frankly more of a stress test on the dialogue system itself more than anything. I definitely plan to implement dialogue skipping somehow, not sure how yet but I will lol.

The concept was intentionally made to be malleable since I had no idea exactly what I was gonna make, and thank god it works for so many cases ha ha! I don't know how many different scenarios and gags I had thought up originally, but yeah much like Frank Mallone I think Hugh Mann could easily work in a variety of different games.

I'm just happy I was able to submit, thanks!