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Man after seeing so many vids of this and reading your messages about this game in development its great to finally play it!

The premise is interesting as a more meta game, which was cool but STOLEN SFX! BAD GAME! I VILL DRINK FROM YOUR SKULL!

I really liked the switch from shooter to platformer to run-n-gun shooter, which was really cool to see as someone who has attempted a fast-paced shooter in SBIG before! I will say the choice of adding lots of checkpoints was a good one, there was a bit more death than I would typically like in a jam game but the short recovery time made up for it. I found I died in the platforming sections more than the shooting ones, especially in the autorunner where it felt like I was getting killed by just barely clipping the edge of an obstacle. So I might recommend shrinking the players collider for that section.

I also found it could somtimes be hard to see incoming enemy bullets, I almost wonder if it would be better to make them unlit or unaffected by lighting so they really pop out of the environment. The checkpoints made some of the bigger shooting sections not that bad, and I've played enough shooters to know to strafe and jump and click like crazy. But I can definitely see why some players not as experienced in shooters would have issues playing this.

Back to the positives, the cutscenes and voice acting was great! I know we both used some of the same actors who I think did just a bang-up job, and hearing the voiceovers and seeing all the flaoting comments in that final level was a real treat. Overall this was really cool!

Nice work!

(+1)

That's a nice head you have on your shoulders......