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Things I liked:

The gameplay:

The attack mechanic was very cool, and very engaging once I understood it.

The graphics:

You really made Emcee Flesher's artwork shine.

The level design:

The map was really well made, and really made me feel like I was on an elevated research station.

The premise:

The premise was very on theme and was a really cool idea.

Things I disliked:

The movement:

The movement was very fast, which made avoiding accidentally falling off an edge very hard, and it also hurt the scary feel of the game.

Things that you could do to improve the game:

Add some ambience:

Adding some background sounds could really up the creepy factor. Groaning metal as the station heats up, creepy paulstretches, ect.

Slowing down walking speed:

Slowing down walking speed to a labored walk and adding some heavy footstep sfx could really boost the claustrophobic feel.

Synopsis:

Very cool game. The feel was very engaging, and the gameplay was really fun.

Thanks for your entry. :)

(+1)

Thank you very much for that very thorough review, and I’m glad you enjoyed the game! You are absolutely right about the soundscape. There were a number of actual in-game elements I never got the time to find a suitable sound for, let alone time to fill out the ambient sounds. That would definitely need improvement! I can definitely see the movement being an issue as well. I probably intended to go back and adjust that, but, over the development time, I got so used to it myself and other issues piled up, I just forgot to give it a tweaking. I think, if I were to go back and fix things, there would be both a walk and run speed… but, also, I’d put “railing” on most of the outdoor platforms :)

Thank you very much for playing!!