Thanks a lot for taking time to provide feedback <3
Did you think some red times are way off, and too hard/easy?
Wouldn't hurt making memory sequence more readable, I'll think up the way to do so.
Punishment really does suck, I'll remove it. It made sense in development, but practically missing by itself is punishing enough.
Also I found longest sequence a bit too exhausting, I'll probably cut it down to 6 buttons, or will try to make game in general bit less random.
I did speed slider for memory in the last moment before release, and I think it saved the game, making times more dispersed and skill based. Maybe I could do something similar here :p
All lights on wasn't intended, but It's fine I guess, like all ender eyes being in place on end portal in minecraft (but not as rare lol).
I never got it during development, and got it once yesterday, while getting all red times, so it's pretty rare I assume