This game is ridiculously addictive and I like it a lot.
I wanted to comment earlier, but had account issues. Well, what I would have written then would embarrass me now.
Now for actual feedback...
Maybe there should be a limit to the number of guards that can be on one floor. On my first save file, I got 6 girls stuck on floor 7, which meant that I had to face 6 guards before I could rescue them. Now that I properly understand the enemies and concepts like numinescence, it's not so scary anymore, but back then I felt like it was close to impossible. Especially since guards are noisy and tend to attract each other, forcing you to face multiple at once.
This game could also be called "The quest for good shoes". Do shoes really have to be obliterated when worn off? They can be manually fixed and they will drop in a broken state when broken due to an attack, so why not when worn off?
The controls are very rough, stealth attacks are extremely unreliable due to sometimes just not triggering and the character often rolling into the completely wrong direction or getting stuck on nothing, but I guess it's an early state of the game.
When I first played, I thought stealth was everything, any more than 3 noise being unplayable. You take damage for being exposed and/or not wearing shoes, but that amount wasn't too bad. I would still recommend new players to play like this, but once you get into the late tens, the damage from being exposed piles up and there are better options for stealth than being exposed(plus many enemies have numinescence vision). Now I think noise as high as 12 can be tolerable. Stealth is good and saves weapon durability, but if you know the enemies well enough, you can use some careful maneuvering or stamina for dodge rolls to take them out head-on.
That being said, if your noise is 1 or 0 and you can just rush through a corridor, instantly killing all enemies on the way, it's extremely satisfying.
Resting is currently very annoying, but a good way to level up, I guess. Also there seems to be a bug where sometimes all enemies will just stand in front of you and wait while you are resting. Kind of creepy, but beneficial.