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(1 edit)

I was trying to find the bug, and it looks like if there are no “empty” tiles to replace - the game just randomly sets them on 0,0; and there’s a chance that happens when randomly putting the player back after the death… Honestly I think the game would’ve been more challenging without a gun

Tried to play without gun also, but that was way too hard haha

Well thanks for the feedback (again) :) So it seems like I just need to see if player is standing still for a couple of seconds, I think I might push the update and bug-fix to gd.games…