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Musical Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun & Game Design | #90 | 2.806 | 2.806 |
Originality & Innovation | #114 | 2.774 | 2.774 |
Audio | #118 | 2.387 | 2.387 |
Overall | #127 | 2.490 | 2.490 |
Theme | #133 | 2.452 | 2.452 |
Graphics | #164 | 2.032 | 2.032 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
His scream when falling is hilarious! Cute little game, and maybe the start of a fun wave gunner. I hope to see more from this idea!
And if you haven't had a chance to check out my game Foxy Boom Boxy, I would appreciate any feedback, thanks!
I had a surprisingly good time with the game, even though I'm bad at aiming. Good thing the robots push you back instead of taking away one health if you get hit.
I was thinking of making them hurt you, but based on the looks of the enemies it didn’t make much sense…
I found the idea of creating the blocks to the rhythm of the music very interesting; it reminded me of Crypt of the Necrodancer. Anyway, it's a fun game and works very smoothly
Oh, I’ve heard of that game, and I’m glad you found my intepreation of the theme interesting :)
This might have been one of my favorites of the jam, simply because of the adventure I went on. It's got charm and would make a good mobile game, but the bullet sounds are very jarring. Thanks for the fun time, here's the adventure:
First 100 seconds : Just playing the game
150 Seconds : First death
200 Seconds : I realize the floor is slowly turning to stone and I make it my goal to get the whole board to stone and then quit
250 Seconds : I'm confident Stone doesn't get destroyed by anything but bombs, I am now standing on stone in the center of the map shooting enemies.
275 Seconds : I'm convinced bombs can't spawn near me and I take my hands off the keyboard. Now I'm only shooting enemies.
300 Seconds : I was wrong, bombs can spawn anywhere. But I tried to use WASD instead of arrows and so I didn't move in time. Yet the bomb missed me, and so I continue to stand here unmoving.
350 Seconds : I am now convinced you can stand on stone in the center and you'll never fall. I've seen a few bombs spawn near me and I never get hit, though there were some close calls so maybe it's just rare to blow up the center tiles.
400 Seconds : I've chosen to jump to my doom. The floor is mostly stone and dirt, but full stone will take too long.
401 Seconds : I'm now in the void for some reason, not dying. I had 2 lives left when I jumped, and so my last life is now in the void. I don't press any buttons for fear of ruining the void.
415 Seconds : The enemies finally caught up to me, coming in the from lower right hand corner (in case that helps with debugging this issue). I shot them for a bit but eventually gave in.
Final score: 432
I already know where’s the bug, you get teleported to the “void” at 0,0 and that happens if I want to replace the empty tile with let’s say stone, but at the exact same moment the map is “repaired” then there are no empty tiles to put the stone tile on, so the stone tile will spawn on 0,0, and then when the area is randomly destroyed the empty tile just spawns on top of whatever tile was there at 0,0, and that tile doesn’t get destroyed And since I randomly put the player back(it has a chance to teleport you on that stone) and that’s in the upper-right corner… anyway thanks for providing such detailed feedback :)
Very funny game, really! Keep working on it after the jam ;)
Thanks for playing
It's a very simple game. I think that increasing reloading and enemy types will make the game even more interesting.
That would surely be interesting
I like the idea, its very creative!
Managed to get around 200 seconds <3
Nice little game though a bit easy in the long run, but a solid base for continued development.
Well done <3
Thank you, and some have given a pretty obvious reasons why it’s easier than I though, but I’m glad you enjoyed the game nonetheless
99 Seconds , funny game congratulations!
Simple yet fun to play ! :D
I survived for 107 seconds ! B)
i thought its too easy when it was just taking the tiles one by one until BOOM the fun started xD
Great job !
That’s exactly why I added bombs xD
a cool idea. and the music and sound are perfect, i love the atmosfere feel. its like im playing with a angry mario fighting agaist hordes of demons I love it.
A good solid game with a cool idea. I would definitely play a more polished game. Keep up the work bro.
Pretty cool idea!
Thank you
man amazing game! with amazing sounds! Great!
made sure to give an rating!
Can you check out my game too?
Thanks for the feedback, I’ll make sure ti check your game as well
The juxtaposition of the booming gun and the very slow bullets is comedy in motion. I spent a lot of time using a pistol as a chain-gun; it was very enjoyable.
The gameplay was solid, if a tad on the easy side. I'm not sure if three lives were necessary for the arcade survival format; I spent minutes alone on a single life. Bombs were a nice addition to the formula.
There's a bit of art clash between the pixel art enemies and bombs, and the vector art of the main character.
Good work!
I used assets for the main charather and pistol/ammo, so I understand there is some mismatch with the other sprites, although I’m glad you found the game enjoyable
Honestly, did you made that falling sound by yourself? It's beautiful lol, sounds like something out of Pizza Tower
I’m glad you liked it xD
The game is normal
Some sounds played a little late, and a bug after dying teleported me to a random place in the ocean where I couldn't die haha. 312 points, not so bad. If you make that a player can't sit in a same place, it could be more challenging. Overall it was too easy for me. Keep it up! NIce one.
I was trying to find the bug, and it looks like if there are no “empty” tiles to replace - the game just randomly sets them on 0,0; and there’s a chance that happens when randomly putting the player back after the death… Honestly I think the game would’ve been more challenging without a gun
Tried to play without gun also, but that was way too hard haha
Well thanks for the feedback (again) :) So it seems like I just need to see if player is standing still for a couple of seconds, I think I might push the update and bug-fix to gd.games…
It's definitely a fun game, but for a game that has mechanics based on the music, the audio was a bit of a let down. The game was nice and easy to get into.
Well I joined the jam as there were only 3 days left… and mostly used assets for this, so it isn’t exactly how I planned, but atleast I got something :)
Kind of a silly little game. I enjoyed it, but I wouldn't say I'd be tempted to play it again. Good first round though, the disappearing tiles made it tricky! You need to improve the audio by a lot though, I kinda wanted to mute the game...
Well I joined the jam kinda late and used a lot of assets and music..