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(1 edit) (+3)

Oooh this was so good!

The controls were intuitive, the levels were fun, setting up the wires had a nice stretch to it. I liked the mix of both specific and permissive levels, it led to a very "zen" mode of play, especially with the impeccable atmosphere and soundtrack. The neon + digital aesthetic ties it together. I could do this for hours.

I really wanted some of the puzzles in my game to be a bit more like this (especially with switching certain gates around) but I had so much trouble with interfacing between the wiring logic and the other mechanics that it became a secondary element to obfuscate the simple lever puzzles. I'm so glad another jam game explored the concept more thoroughly.

Fantastic! Bravo!

(+1)

Thanks for the feedback and I'm really glad that you liked our game <3

There will be more coming up later on as I fell in love making the game and levels and I've got loads of ideas to continue adding more stuff and logics and game modes into it.

I'll have to play your game soon today <3