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(1 edit) (+1)

Sure, thanks for giving it a try! I wish there were actually 2 hour conversations, then I could sell it as a full length game ;)... but I get it, as point and clicks go it’s on the dialogue-driven side, and the final suspects-gather-in-the-library scene is bound to test your patience if you’re not that much into the story.

(+1)

In truth, even the length of conversation wouldn't have bothered me if it was possible to pause or rewind/review the conversation.

Either way, I liked the concept and mechanics so I did enjoy it, I just didn't get to experience all of it. So thank you!

(-2)

Ic share the point.