I completed the first level in 183 seconds, but unfortunately, I wasn't able to conquer the second level. Nevertheless, I've played several games utilizing the same game mechanics as you, and I must say, yours offers the most entertaining and enjoyable gameplay. I do have a suggestion: perhaps you could consider assigning different buttons for the various abilities.
Viewing post in Switch by Xigame jam comments
I'm sorry to hear that you couldn't progress beyond level 2...
Could I know what's preventing you from completing it ?
Have you pressed "Esc" to restart the level and thoroughly explored both dimensions to catch the power-ups ?
Maybe consider giving it another try with this little assistance to see if it becomes easier...
As for the additional controls, I chose to keep the same keys but with a double press ( for double jump and dash ) to avoid adding three new keys to learn and also to make it more accessible for those playing on their phones, ensuring there aren't too many buttons obscuring the level ( and they can also double tap the buttons on the touchscreen to simulate a double press on the keyboard ).
That's a great idea, and I thought I'd have time to add it, but I ended up spending too much time fixing the menu display bugs ( and I still don't understand why they pop up sporadically and only for certain people ) and making the game mobile-friendly...
I'll definitely consider adding a leaderboard after the game jam because it's crucial for this type of game ( speedrunning ), since I can't make changes to the source for now.