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You even took the time to save times and progress. Amazing. I'm terrible at this kind of games, but I loved the particle effects. Level 4 was so hard! I think it feels very polished and way more of what one can expect from a jam. Congratulations!

PS: I really appreciate the 3 seconds after pauses. Nice detail.

Thank you so much for this wonderful feedback !

Level 4 is the first one without platforms to catch you in case of a fall, and after that, the difficulty keeps increasing up to level 13, which is almost impossible ( it's really tough, even for me the creator, and I'm used to this style of game, since it requires pixel-perfect jumps multiple times in a row )...

I'm thrilled to see that the little details like the resume timer or the particle effects were appreciated.

I think I spent about 3 or 4 days out of the 9 refining these details and fixing bugs so I'm glad that the effort is being recognized !

PS: By the way, this save system actually caused my game to crash before I realized I wasn't using the right formats...