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Oh, I guess the idea is about learning the level and finishing them. Probably the only major drawback here is that it is not immediately understandable whether you control the switch or it is controlled by the game.

(+1)

You're right, I should have made it clear that the switch is controlled by the game/time. Yes, the idea is about learning the level - that's why I included the level select so everyone can just jump back in the level they want to explore. I think I would make the countdown optional if I'd do another version of this game, so people can explore in their own time and activate the countdown when they're ready for the challenge. :) Thank you for playing and rating!