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I really enjoyed this game - it seems to be the best take on the platformers with light games. I enjoyed the intuitive controls and the numerous mechanic kept the game nice and fresh.  It felt so satisfying to dash however I wasn't the biggest fan of pressing it twice but I get that other people like it better that way and that it's a personal preference of mine. I wouldn't change much at all except from maybe a place where you can configure different binds but I totally understand that this is a Jam game and made under a small time. My game doesn't even have a place where you can re-configure controls. This is a really good time and, from seeing the community tab, an awesome first jam entry.

If you could give my game feedback and a rating that would be very much appreciated. I really want to know what I can work on and develop further in the future. https://itch.io/jam/gdevelop-game-jam-4/rate/2213787

Thank you so much for taking the time to write such a detailed comment !

This is indeed a first for me, and it has really inspired me to take the leap and potentially release my first full-fledged game...

I'm even considering continuing to develop this one further, so please feel free to share any improvement suggestions you might have, beyond the already planned features like control reconfiguration and adding a leaderboard on each level.

PS : What level were you able to reach in my game ( and at what time ) ?

I managed to get to Level 4 With numerous attempts at it. I kept dying after I got the Blue ball at the top. It was fun yet fustrating at the same time. I'm not the best gamer as you can tell. My best score was on level 3 with about 23 seconds give or take.

You can actually pass level 4 without dashing by using the double jump ( it's slower but easier ) :

Ok thanks a lot! :)