I wonder how you made the creature move with different limbs. The controls are a little frustrating as the object you are interacting with sometimes freezes and you have to reclick it to interact with it again. I like the graphics.
Thanks! I would stop the motion of a moving object to prevent clipping inside of objects. You can still do it, but I was trying to prevent joints from getting too mangled when turned 'on' and trying to find their position. Stopping you from moving where they naturally touch and make a joint was a cleaner way of doing it, I thought.