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This is quite a huge game for a game jam. I like the combination of this heroic music and the theme of the game.

It’s quite an interesting mechanic to “pet” enemies in order to bring them to your side. I managed to do this twice in the first level. I fear that this makes the game too easy, though.

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Thank you very much!

Yes the enemy petting mechanic needs a little bit of tweaking. I believe the chances are too high and there’s no difference between petting enemies than allies when they are both at 1 affinity.

In the future version I will include visually the “affinity chains” concept which you will be able to study at the start of each map. Essentially: Unit A (non-affiliated ally) is recruit-able, it also has high affinity with one of the enemy unit B. So you would first recruit A, then use A to recruit B. Or the hard way, try to recruit B with someone else and have a harder time doing it. In this case harder time = more map turns which in a harder map is valuable time lost.