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When  Broken Dreams was a prototype it was focused more on a Sandbox experience and the plan was to add events for every girl, but when the game came out, with the good reception of the story, I opted for making a good story instead of content for each girl individually, so, this is a reality that I'm trying to fix, the 0.5 is focusing on trying to fix a few of these problems and adding little by little more life to the sandbox part, if in the end, I don't like the results, I'm gonna delete the sandbox part for a while.

It's sad for me because I wanted to maintain the sandbox to add more immersion to the story and I see it end up provoking the opposite effect on the players, but of course, I'm thinking of a solution.