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The look of this game makes a really strong impression, and combined with the audio effects it makes for an intriguing environment. I was in the mood to explore, then got stuck in a conversation that took too long to get through IMO, so I'd my feedback would be A) trim the dialogue and B) speed up the load bar at least 5x so the player has the freedom to skim-read through it. Also, whilst the gameplay makes sense for this theme, if you were to expand on this project I'd suggest focusing on the player's freedom to explore and interact, because it's currently an intriguing world that you can't explore without a phantom  jumping you after a few seconds!  Great project though, very interesting!

(+1)

Thank you! A dialogue skip feature was high on my backlog but I didn't get around to it. Regardless, I'm really happy you found it interesting. I would love to make a more exploratory visual game in the future.