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(1 edit) (+1)

I got to a point where there was a big ledge and I jumped off and seemingly fell back to the start, was a little confused where to go from there! I also had a bit of a tough time moving around the map due to getting stuck on pieces of terrain.

I really liked the atmosphere in this game. The music was very cool and the VFX with the bloom and lighting really set the mood nicely.

(1 edit)

Ah, sorry about that, the tower is the only unenclosed space, I never ended up blocking many of those ledges off in some manner.

Mm, I think the stickiness of the character is mainly due to the collision system I'm using which instead of using normal colliders it instead reads the pixels in the chunk(s) memory to stop you in whatever direction which is cheap but super dodgy since you can phase though terrain at high speeds (Like when jumping) there's also no auto stepping so when you run into a single pixel height difference you have to jump over it meaning you have to bunny hop everywhere hehe.

Anyways, thanks for the feedback!