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Thanks!

Improving my musical skills might be the biggest challenge of the trio (game design / art / music), so I highly appreciate you liked it :)

I think my biggest mistake was that I imagined something with bigger resolution...or at least I "thought" in bigger resolution always by instinct.

I'm thinking about doing a bigger project for Miru but with normal resolution, basically this game on steroids. I'm not sure that something with the scale of a retro platformer game like Shovel Knight would "make it" or not.

Maybe I should improve my skils more first, before moving onto "dream projects" (I have some) and stuff.