On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Really interesting concept, but you could have made that the power you have to deliver on each pole has its voltage written as value X+-Y like if you want a tower that needs 8V minimum, and would overheat at 12V, you could have it written like 10+-2, or just have either minimal-8V, optimal-10V or overheat-12V value without +-, because you encourage us to make it in as few moves as possible(which is exacly the Tower of Hanoi), but I spent like half of the time figuring out how much voltage does each pole need, which was a bit tedious

(1 edit)

Thanks for the feedback, this will definitely help me stay closer to the ToH roots.  The current overheating mechanic is even simpler than +/-, there's just a minimum voltage and you overheat at twice that.  I felt quite restricted by the current system so I look forward to experimenting with this after the jam!