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Thanks for checking out the game.

As for how much dice rolling it is, I imagine that's a personal preference whether it's too much or too little, but either way it shouldn't be a lot of die rolling.  It's less than one roll per player per narrative beat, and the GM doesn't roll at all, so it's rather on the light side of die rolls for RPG's (at least from my own experience).

(I do have an example of play that I kept during some playtesting, but it's from the draft version of the rules and a few important things were changed, so I'm not sure it's a good read for people looking to get a feel for the game. I should probably work up a new one.)

Anyway, if you do manage to get the game to the table, I'd love to hear how it goes.