Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I loved using the triple jump! It was very fun flying up the stages. The quick fall was also fun, although I'm not sure if it being uncancellable is particularly helpful.

I love that I'm given no context for the story unfolding. It's very organic storytelling. Though, the script could use some proofreading.

While I like the strange, crimson worlds, the graphics could be doing a bit more. Maybe a visual cue indicating jumps left?

Great work!

(1 edit) (+1)

That's a great idea!  With the jumps clue. The quick fall needs a quick reaction time to use and great timing so its for when people get more advanced. I'm still not sure about it though! You can see here how i use it

Your comment was super helpful thank you a lot!

Wow, that's smooth!

(+1)

That's how i want people to play my game but I'm not sure how to let them understand the gameplay.