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Thank you for playing! 

Oh! I spent so many hours drowing and redrowing ground tiles and monster sprites, trying to achieve the most readability. It is a hard balance - more detail and game looks messy, fewer details and game looks boring ) 

But that was a fun challenge.

I understand that, and that's still a good job. In my opinion (as an artist in real life, but 3d, not 2d :p), the best motto is less is more. And getting to the point with less usually comes with practice and experience. Keep going and don't worry, this is already looking nice and that'll be even more down the line