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I'm really impressed how you made a tactics game with all the stats, skills, AND a story to accompany with. The game is super charming ,and I like the pet mechanics. The first mission was very fun to play, and it felt very tactics-y indeed.

However, I think some bug kept happening with me during the second mission. The starting cutscene would repeat twice, and then after that every action would count twice. So I would always pet twice in a turn, hit the same enemy twice, and so on. And that would happen to them as well, so it was very tough to stay alive. Spyro died in 1 turn to the cat I was supposed to pet and bring to my party. I tried playing it again, started a new game but unfortunately the same bug happened again. Do you know what might have caused the issue?

That apart, I like the dialogue and the characters, and the battle system itself is pretty solid. I didn't except seeing a very cohesive tactics game like this in a jam, great job on that account!

If you do happen to fix that bug later, lemme know and I'll try it again. Kudos!

Thank you so so much for playing! I worked hard on the game to deliver all of these things on time and it was tough. I am glad I got there, though!

The bug you mentioned I just found it and fixed it. Turns out it was created by a bug fix I did previously a few days ago where the game would soft-lock after the first level. However upon fixing that one with a very quick patch, turns out it created this one that you mentioned. I have now fixed both bugs, and tested that playing to the 2nd level does not trigger the dialog a 2nd time. I hope this fix does not create a 3rd bug now haha.

Feel free to play again and if you use the continue option you should start on the 2nd level already! Just not that selecting new game erases the save automatically.

I plan to also make this game into a full version with re-written engine, avoiding some of the stat bugs which cause bugs like this one.

Thanks again!