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We may have misunderstood the prompt, thinking it as the pixels for the game had to be less than 64x64 rather than the display; we will rectify the issue for the next LOWREZJAM using PICO8 or GBSTUDIO. We will take a look at the switches' visibility, maybe changing the block texture to stand out from bricks.

Thank you for checking out the game! We're glad you enjoyed it!