Thank you for coming back to it! We are happy you enjoyed it!
Ouroboros Studios
Creator of
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Once the JAM is over, we are changing the switches to be more visible, so future players do not have the same struggles. We really appreciate the input! Next time we will make sure the whole game is 64x64, rather than just the sprite work; we had a minor misunderstanding about that rule. Thank you for playing it, and we are glad you enjoyed it!
We may have misunderstood the prompt, thinking it as the pixels for the game had to be less than 64x64 rather than the display; we will rectify the issue for the next LOWREZJAM using PICO8 or GBSTUDIO. We will take a look at the switches' visibility, maybe changing the block texture to stand out from bricks.
Thank you for checking out the game! We're glad you enjoyed it!
The game was coded in HTML using the PocketPlatformer tool by l0bster to assist. Here: https://the-l0bster.itch.io/pocket-platformer; it is a very user friendly tool, and we'd love to see your take on a game using it. Thanks for playing! We're glad you enjoyed it!
From our understanding of the Jam's rules the game fits the criteria; the resolution of the game is 8x8 pixels including the player character, but if the full level's resolution is taken into account you are absolutely correct. In addition to this, we believe you may be correct about the player character; it does not seem like the player is bound to the same grid as the level itself.
Music is incoming! We were not able to complete it before the Jam ended; once judging is over, We will still be updating the game with music and more levels. We've also considered adding more movement options and interactable objects.
For level three, the trick is to hop onto the second ledge closest to the entryway and dash off of it, using X, onto the platform. If that level gives you grief, the next one may as well; in level four wall jump twice on the left and dash right to get over the spikes.
Thank you so much for your input! If you have any more issues with the levels, please reach out; We always reply to comments.