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Absolutely, I completely understand your approach.

Personally, I'm inclined to try out as many games as possible in order to offer ratings and comments on a maximum number of them before the game jam's voting period comes to a close...

The intention behind this post was precisely to provide a broader perspective of my game to those who might have become stuck ( without the need to complete it ), as Level 4 only scratches the surface of "Switch".

I anticipate that, like myself, you'll likely take more time to revisit the games you've particularly enjoyed ( to finish them and possibly provide a more comprehensive constructive critique ) once the voting period concludes.

PS : Yes, I do have plans to continue developing "Switch" beyond the game jam ( my aim is to include around 80-100 distinct levels for an official release, offering several hours of gameplay ). I've received a substantial amount of feedback for improvements, and I intend to overhaul the platforming system for enhanced ball control. Additionally, I'll be adding leaderboards for each level and the ability to select preferred controls within the game...