I personally disagree with these people say the story isn't good or the combat either. Like others have said here spelling and grammar can be fixed (let's be honest English is a tuff language). I personally like the combat of the game with my only issue being that the buffs and debuffs can be a bit much (mostly the number of them, with larger groups of enemies, but tbh that is more of just an inconvenience than an issue which can be solved by just taking longer turns to think on what to do and read all the stuff). Although I haven't made it very far in the game yet I rather enjoy it. To be honest I am rather impressed with the amount of stuff already in a game made by one person. I can see the amount of stuff to keep track of can be overwhelming for others which is what I think they don't like. The story that I have seen so far is good, I don't really understand these people. Btw where did you get these comments I didn't see any on here.
Viewing post in Possible Future of this Project comments
Yeah, grammar can be easily fixed when errors are pointed out. The time waste for buff skills at the start of battle definitely is something more people mentioned and I do think its a very good point. This should be a lot better now with the new update, feedback is welcomed! That could be true the game does a have a lot to keep track of. Those werent comments but two full and very lengthy reviews that a friend on discord showed to me after he had shared my game demo. with some people.
Also glad to hear you enjoying it soo far and thanks^^
I decided to keep working on it after so many more voiced their opinions as well.
Sorry for the trouble!
It's ok and there is a good chance those people that reviewed just don't like this style of a game (but idk I didn't read their reviews). I don't see the buff skills as a time waste but whatever it's not a big deal (at least to me). On a less related note I remember seeing a comment one the art style and I agree with your response with everyone having different tastes (my taste being full anthro or Kemonomimi, so the fox and kitsune forms are in a interesting mix of the 2 that I don't like, but that is my taste and not everything is going to be something I like). foxes and kitsune happen to be my favorites.
I agree, using the buff skills also never bothered me personally too but I though it couldn't hurt to implment a option to fasten it a bit for those who like to save a little bit of time.
Yeah I agree, its definitely is impossible to tailor something like that to everyones tastes. Fun Fact: I actually intended to add a picture of a complete furry fox form when Nana has "Fluffy Fur" stacks left and switch it to the mixed form when she has no stacks left. I scraped that idea in the end but I maybe bring it back someday, its just a visual thing anyway. Besides that I have plans to add a furry nine tailed kitsune form in since i think it would be fun.
Also this is a very good taste, they are my favorites as well<3
Thats the reason my game has a lot of Kistune characters in it xD
10 out of 10 and would love to see that. The fox art changing as you get more fluffy would be amazing and make since for its ability. I look forward to the kitsune stuff too but find this game really nice. I can wait to see all the fun things to come as the game progresses. Maybe you could even throw in some cursed artifacts for fun idk.