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totaly agree with everything here,i realy wanted to add more puzzles to the game to actualy engage the player and i actualy had a few planned but i scraped them due to time constraints,i also think the story could very mutch be improved with a little more environmental story telling through objects(like the shovel in the last room)and maybe some choices that make for different endings,regardeless i would actualy say i am proud of how it turned out as my first  attempt at telling a story but i will definetly take your tips into consideration for my next projects,thank you!