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(+2)

I like the "face control" mechanic. Never seen anything like that before.

However...

  1. The room is too big and empty.
  2. Collision boxes are bigger than expected when looking at sprites.
  3. The color combination is just bad. My eyes not enjoying it at all. But at least you tried something that is not just black & white. I appreciate  it.

Thanks for playing! I'm glad you liked the face control set-up, I tried to make it work like a traditional 1-bit grid-based game where you interact with whatever you're facing.

Sorry about the size of the room! It is definitely way too big, a victim of being a little too ambitious on my part. Originally I was going to have a lot more for you to do in the game that would require running around a lot more so I made the room bigger. By the time I cut a lot of those features I didn't have time to go back and re-do the room. For the collisions, I actually set a lot of them to grid-based but I probably should have either fit the sprites to the box better or actually set sprite-based collisions instead. 

I definitely understand the issues with the color scheme, I'm glad you appreciated the unique-ness regardless! I wanted to challenge myself by using two very opposite colors so that I could try to blend them together in a unique way. I don't think I necessarily pulled it off that well though, I have a couple ideas of how I could have made it less extreme.