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Thanks for playing! I'm glad you liked the face control set-up, I tried to make it work like a traditional 1-bit grid-based game where you interact with whatever you're facing.

Sorry about the size of the room! It is definitely way too big, a victim of being a little too ambitious on my part. Originally I was going to have a lot more for you to do in the game that would require running around a lot more so I made the room bigger. By the time I cut a lot of those features I didn't have time to go back and re-do the room. For the collisions, I actually set a lot of them to grid-based but I probably should have either fit the sprites to the box better or actually set sprite-based collisions instead. 

I definitely understand the issues with the color scheme, I'm glad you appreciated the unique-ness regardless! I wanted to challenge myself by using two very opposite colors so that I could try to blend them together in a unique way. I don't think I necessarily pulled it off that well though, I have a couple ideas of how I could have made it less extreme.