Pretty cool idea with the theme! I like that pressing the buttons on the ground could trigger different effects but you won't know until you press them, though I found some rooms to be a bit confusing; in the 4th room with the 3 switches in the corner and a trap switch at the bottom, I think I had to press all of them in counter-clockwise order to open the next room?
EDIT: I got to the blowdart room but couldn't figure out what to do next lol
Controls felt pretty good, as did the sprint, though moving diagonally would've been a nice feature too. Also, I think this is also a limitation with Godot 4, but the web build on Mac isn't super stable and takes time to load; I also ran into a case where the retry window button wasn't clickable, but that wasn't very often.
The pixel art looks good, and I like that there's sound effects that plays when buttons get pressed. Overall I thought this was a pretty neat submission, great job with the game!