Thanks for the good feedback.
1. My intention with that room was to have the props indicate the order of the buttons to be pressed. 1 torch -> 2 Boxes and so on. If you have a suggestion to make this more clear in the future please let me know.
2. Blowdart room is affected by a small issue where I accidentally covered up the door. Keep going foreward after running down straight on the pressure plates.
3. I consciously made a decision to not allow diagonal movement . I kinda wanted to copy a NES aesthetic and 2 It works better with some of the hitboxes on the walls.
4. Yeah I had trouble with the button too on this there is something about exporting projects that messes with the buttons as my previous entry with buttons did not work well either. As for a loading issue there definitely seems to be some loading issue with MAC. Im not sure if it is fixable from my side or if an engine issue but I can see what is wrong. I tested this on a windows which does not have such an issue.