Ok, the hazards are downright deadly right now... The Autodisarm is borderline useless as its currently coded.
It needs to be coded as an "emergency replace" (where the task replaces any other task for the closest bot) or have an "avoid hazards" option. (Adding either or both as early and relatively cheap upgrades would be VERY valuable)
Watching a bot quickly walk right through a hazard FOUR TIMES was just horrible!