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(+1)

yes, I made my engine, but it's a very small/simple one.


I think it complies with the 1 bit constraint because alpha blending are allowed.

(1 edit)

While it is allowed, the sprites themselves have shading; you can see it on the diamond: https://v6p9d9t4.ssl.hwcdn.net/html/8532817/atlas.png

It can be fixed easily, though; just dither it with Aseprite or any other pixel art tool.

(+1)

Ok, my bad.
I thought it was OK since the "shading" is just applying one color over the over with a 50% (or so) opacity.
I will know for the next 1 bit Jam :-D.