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I really love this game conceptually and in terms of presentation, it's all really cool! I felt like the player was a tad difficult to control though, and the obstacles required jumps that i thought were a bit too precise, which are all things that can quite comfortably get fixed with future updates. I'm really excited to see how this game evolves cuz there's a ton of promise! 

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I totally agree with that. We didn't have enough time to polish and playtest all the levels so it might be a tad tougher. But as you said, it can all be fixed in future updates and we do plan to do a full release down the line, hopefully with a lot more gameplay and fun elements :D

(+1)
UPDATE: Fixed the issues in the new builds: 
- The camera movements have been made faster and the position updated so you can see more of what is below!
- All 10 levels have been playtested and fixed for any hard platforming bugs. 
- Added more lives and now the player starts at the last reached Light after dying :D

Hope you reach the ending (depending on your choices), at the end of Level 10!

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Perfect! These fixes have improved the game tenfold really awesome stuff, I was able to beat both paths!

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That's awesome!!! Hope you liked the endings :D

Feel free to post the speedrun timings in the comments :)