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Ah, I love Sokoban style puzzle games! :D

And very clever to have both an easy mode AND a hard mode within a single level (Depending on how you approach the game, the game can be either easy or hard.)

And it was a nice touch to adjust the visuals and the music to accompany the "change" that happens when you make a certain choice in the game.

Got to Level 10 and got stumped! (But I will come back to it and try to finish it.)

Great work on this game!

Thanks for your feedback! Both lvl9 and lvl10 are designed to reach the level size limit. This is the point where the difficulty makes the jump much higher than the player expectations.