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A jam submission

Carry This ChoiceView game page

You can do it differently
Submitted by psycoder-x — 5 hours, 1 minute before the deadline
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Carry This Choice's itch.io page

Results

CriteriaRankScore*Raw Score
Is the graphics 1 bit?#624.8894.889
Gameplay#1333.3333.333
Overall#1953.3893.389
Theme#2293.4443.444
Music#2402.7782.778
Originality#2643.1113.111
Art#3072.7782.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Ahhh a classic^^ Nice implementation of the sokoban game^^ I like the cat! :D

Had fun playing it!

Developer

Thank you!

Submitted

A very interesting puzzle game!!!


I like your level design, but for me the 10th level was not as difficult as it could have been. Still a pretty good job.

Atmosphere... music and visual perfectly complement each other. It feels especially good when switching from the "light" side to the "dark" side.

Its kinda sad that so few people from this jam rated your game...
Developer

I'm happy to know that someone feels good when switching to the dark side. 😈

Submitted

Ah, I love Sokoban style puzzle games! :D

And very clever to have both an easy mode AND a hard mode within a single level (Depending on how you approach the game, the game can be either easy or hard.)

And it was a nice touch to adjust the visuals and the music to accompany the "change" that happens when you make a certain choice in the game.

Got to Level 10 and got stumped! (But I will come back to it and try to finish it.)

Great work on this game!

Developer

Thanks for your feedback! Both lvl9 and lvl10 are designed to reach the level size limit. This is the point where the difficulty makes the jump much higher than the player expectations.

Submitted

I really like how this turned out! Puzzle games always amaze me.

Developer

Thank you!

Submitted

This is a fun box pusher puzzle game! Each level is almost like 2 puzzles in one depending on whether you feel particularly murderous (maybe 3 if you feel genocidal haha). I like the aspect of pushing and pulling, with the possibility of harming the cats posing challenge if you don't want to complete levels the easy way.

Creative use of the theme using Light vs Dark to represent a moral dilemma.

Developer(+1)

Thanks!