1. It’s weird cause the camera is attached to the player, so not sure why it can’t keep up (I might increase the viewport size so that doesn’t happen.
2. I sadly don’t know how to fix this. One issue when being a noob at game maker studio. Only picked it up this week, so a lot of the concepts are new. I might try fiddle with stuff and hopefully that works.
3. That’s just my poor sprite making on show. I’m going to try line them up better so the hit boxes are smoother.
4. No :( that’s my fault. I was testing and forgot to change the default values back.
5. I plan on slowing them down, so they happen more gradually and they don’t get missed.